#ifndef HEROPLANE_H
#define HEROPLANE_H
#include<QPixmap>
#include<QRect>
#include "bullet.h"

class HeroPlane
{
public:
    HeroPlane();
    void shoot();
    void setPosition(int x,int y);
public:
    QPixmap m_Plane;
    int m_X;
    int m_Y;
    QRect m_Rect;
    bullet m_bullets[BULLET_NUM];
    int m_recorder;
};

#endif // HEROPLANE_H
